syntax class

Documentation for syntax class assembled from the following types:

language documentation Object orientation

From Object orientation

(Object orientation) declarator class class

Classes are declared using the class keyword, typically followed by a name.

class Journey { }

This declaration results in a type object being created and installed in the current package and current lexical scope under the name Journey. You can also declare classes lexically:

my class Journey { }

This restricts their visibility to the current lexical scope, which can be useful if the class is an implementation detail nested inside a module or another class.

Attributes

Attributes are variables that exist per instance of a class; when instantiated to a value, the association between the variable and its value is called a property. They are where the state of an object is stored. In Raku, all attributes are private, which means they can be accessed directly only by the class instance itself. They are typically declared using the has declarator and the ! twigil.

class Journey {
    has $!origin;
    has $!destination;
    has @!travelers;
    has $!notes;
}

Alternatively, you can omit the twigil, which will still create the private attribute (with a ! twigil), and will also create an alias that binds the name (without the twigil) to that attribute. Thus, you can declare the same class above with

class Journey {
    has $origin;
    has $destination;
    has @travelers;
    has $notes;
}

If you declare the class like this, you can subsequently access the attributes either with or without the twigil – e.g., $!origin and $origin refer to same attribute.

While there is no such thing as a public (or even protected) attribute, there is a way to have accessor methods generated automatically: replace the ! twigil with the . twigil (the . should remind you of a method call).

class Journey {
    has $.origin;
    has $.destination;
    has @!travelers;
    has $.notes;
}

This defaults to providing a read-only accessor. In order to allow changes to the attribute, add the is rw trait:

class Journey {
    has $.origin;
    has $.destination;
    has @!travelers;
    has $.notes is rw;
}

Now, after a Journey object is created, its .origin, .destination, and .notes will all be accessible from outside the class, but only .notes can be modified.

If an object is instantiated without certain attributes, such as origin or destination, we may not get the desired result. To prevent this, provide default values or make sure that an attribute is set on object creation by marking an attribute with an is required trait.

class Journey {
    # error if origin is not provided 
    has $.origin is required;
    # set the destination to Orlando as default (unless that is the origin!) 
    has $.destination = self.origin eq 'Orlando' ?? 'Kampala' !! 'Orlando';
    has @!travelers;
    has $.notes is rw;
}

Since classes inherit a default constructor from Mu and we have requested that some accessor methods are generated for us, our class is already somewhat functional.

# Create a new instance of the class. 
my $vacation = Journey.new(
    origin      => 'Sweden',
    destination => 'Switzerland',
    notes       => 'Pack hiking gear!'
);
 
# Use an accessor; this outputs Sweden. 
say $vacation.origin;
 
# Use an rw accessor to change the value. 
$vacation.notes = 'Pack hiking gear and sunglasses!';

Note that, although the default constructor can initialize read-only attributes, it will only set attributes that have an accessor method. That is, even if you pass travelers => ["Alex", "Betty"] to the default constructor, the attribute @!travelers is not initialized.

Methods

Methods are declared with the method keyword inside a class body.

class Journey {
    has $.origin;
    has $.destination;
    has @!travelers;
    has $.notes is rw;
 
    method add-traveler($name{
        if $name ne any(@!travelers{
            push @!travelers$name;
        }
        else {
            warn "$name is already going on the journey!";
        }
    }
 
    method describe() {
        "From $!origin to $!destination"
    }
}

A method can have a signature, just like a subroutine. Attributes can be used in methods and can always be used with the ! twigil, even if they are declared with the . twigil. This is because the . twigil declares a ! twigil and generates an accessor method.

Looking at the code above, there is a subtle but important difference between using $!origin and $.origin in the method describe. $!origin is an inexpensive and obvious lookup of the attribute. $.origin is a method call and thus may be overridden in a subclass. Only use $.origin if you want to allow overriding.

Unlike subroutines, additional named arguments will not produce compile time or runtime errors. That allows chaining of methods via Re-dispatching.

You may write your own accessors to override any or all of the autogenerated ones.

my $ = " " xx 4# A tab-like thing 
class Journey {
    has $.origin;
    has $.destination;
    has @.travelers;
    has Str $.notes is rw;
 
    multi method notes() { "$!notes\n" };
    multi method notesStr $note ) { $!notes ~= "$note\n$" };
 
    method Str { "⤷ $!origin\n$" ~ self.notes() ~ "$!destination ⤶\n" };
}
 
my $trip = Journey.new:origin<Here>:destination<There>,
                        travelers => <þor Freya> );
 
$trip.notes("First steps");
notes $trip: "Almost there";
print $trip;
 
# OUTPUT: 
#⤷ Here 
#       First steps 
#       Almost there 
# 
#There ⤶ 

The declared multi method notes overrides the auto-generated methods implicit in the declaration of $.notes, using a different signature for reading and writing.

Please note that in notes $trip: "Almost there" we are using indirect invocant syntax, which puts first the method name, then the object, and then, separated by a colon, the arguments: method invocant: arguments. We can use this syntax whenever it feels more natural than the classical period-and-parentheses one. It works exactly in the same way.

Note how the call to the notes method in the Str method is made on self. Writing method calls this way will leave the return value of the method as is with regards to containers. To containerize return values, you can make method calls on a sigil instead of self. This calls various methods on the return value of the method depending on the sigil used to containerize it:

Sigil Method
$ item
@ list
% hash
& item

For example, the Str method of Journey can be rewritten not to use the ~ operator by embedding a sigiled method call in the string it returns:

method Str { "⤷ $!origin\n$$.notes()$!destination ⤶\n" }

Method names can be resolved at runtime with the ."" operator.

class A { has $.b };
my $name = 'b';
A.new."$name"().say;
# OUTPUT: «(Any)␤» 

The syntax used to update $.notes changed in this section with respect to the previous Attributes section. Instead of an assignment:

$vacation.notes = 'Pack hiking gear and sunglasses!';

we now do a method call:

$trip.notes("First steps");

Overriding the default auto-generated accessor means it is no longer available to provide a mutable container on return for an assignment. A method call is the preferred approach to adding computation and logic to the update of an attribute. Many modern languages can update an attribute by overloading assignment with a “setter” method. While Raku can overload the assignment operator for this purpose with a Proxy object, overloading assignment to set attributes with complex logic is currently discouraged as weaker object oriented design.

Class and instance methods

A method's signature can have an explicit invocant as its first parameter followed by a colon, which allows for the method to refer to the object it was called on.

class Foo {
    method greet($me: $person{
        say "Hi, I am $me.^name(), nice to meet you, $person";
    }
}
Foo.new.greet("Bob");    # OUTPUT: «Hi, I am Foo, nice to meet you, Bob␤» 

Providing an invocant in the method signature also allows for defining the method as either as a class method, or as an object method, through the use of type constraints. The ::?CLASS variable can be used to provide the class name at compile time, combined with either :U (for class methods) or :D (for instance methods).

class Pizza {
    has $!radius = 42;
    has @.ingredients;
 
    # class method: construct from a list of ingredients 
    method from-ingredients(::?CLASS:U $pizza: @ingredients{
        $pizza.newingredients => @ingredients );
    }
 
    # instance method 
    method get-radius(::?CLASS:D:{ $!radius }
}
my $p = Pizza.from-ingredients: <cheese pepperoni vegetables>;
say $p.ingredients;     # OUTPUT: «[cheese pepperoni vegetables]␤» 
say $p.get-radius;      # OUTPUT: «42␤» 
say Pizza.get-radius;   # This will fail. 
CATCH { default { put .^name ~ ":\n" ~ .Str } };
# OUTPUT: «X::Parameter::InvalidConcreteness:␤ 
#          Invocant of method 'get-radius' must be 
#          an object instance of type 'Pizza', 
#          not a type object of type 'Pizza'. 
#          Did you forget a '.new'?» 

A method can be both a class and object method by using the multi declarator:

class C {
    multi method f(::?CLASS:U:{ say "class method"  }
    multi method f(::?CLASS:D:{ say "object method" }
}
C.f;       # OUTPUT: «class method␤» 
C.new.f;   # OUTPUT: «object method␤» 

self

Inside a method, the term self is available and bound to the invocant object. self can be used to call further methods on the invocant, including constructors:

class Box {
  has $.data;
 
  method make-new-box-from() {
      self.new: data => $!data;
  }
}

self can be used in class or instance methods as well, though beware of trying to invoke one type of method from the other:

class C {
    method g()            { 42     }
    method f(::?CLASS:U:{ self.g }
    method d(::?CLASS:D:{ self.f }
}
C.f;        # OUTPUT: «42␤» 
C.new.d;    # This will fail. 
CATCH { default { put .^name ~ ":\n" ~ .Str } };
# OUTPUT: «X::Parameter::InvalidConcreteness:␤ 
#          Invocant of method 'f' must be a type object of type 'C', 
#          not an object instance of type 'C'.  Did you forget a 'multi'?» 

self can also be used with attributes, as long as they have an accessor. self.a will call the accessor for an attribute declared as has $.a. However, there is a difference between self.a and $.a, since the latter will itemize; $.a will be equivalent to self.a.item or $(self.a).

class A {
    has Int @.numbers;
    has $.x = (123);
 
    method show-diff() { .say for self.x.say for $.x }
 
    method twice  { self.times: 2 }
    method thrice { $.times: 3    }
 
    method times($val = 1{ @!numbers.map(* * $val).list }
};
 
my $obj = A.new(numbers => [123]);
$obj.show-diff;   # OUTPUT: «1␤2␤3␤(1 2 3)␤» 
say $obj.twice;   # OUTPUT: «(2 4 6)␤» 
say $obj.thrice;  # OUTPUT: «(3 6 9)␤» 

The colon-syntax for method arguments is supported for method calls using either self or the shortcut, as illustrated with the methods twice and thrice in the example above.

Note that if the relevant methods bless, CREATE of Mu are not overloaded, self will point to the type object in those methods.

On the other hand, the submethods BUILD and TWEAK are called on instances, in different stages of initialization. Submethods of the same name from subclasses have not yet run, so you should not rely on potentially virtual method calls inside these methods.

Private methods

Methods with an exclamation mark ! before the method name are not callable from anywhere outside the defining class; such methods are private in the sense that they are not visible from outside the class that declares them. Private methods are invoked with an exclamation mark instead of a dot:

class FunMath {
    has $.value is required;
    method !do-subtraction$num ) {
        if $num ~~ Str {
            return $!value + (-1 * $num.chars);
        }
        return $!value + (-1 * $num);
    }
    method minus$minuend: $subtrahend ) {
        # invoking the private method on the explicit invocant 
        $minuend!do-subtraction($subtrahend);
    }
}
my $five = FunMath.new(value => 5);
say $five.minus(6);         # OUTPUT: «-1␤» 
 
say $five.do-subtraction(6);
CATCH { default { put .^name ~ ":\n" ~ .Str } }
# OUTPUT: «X::Method::NotFound: 
# No such method 'do-subtraction' for invocant of type 
# 'FunMath'. Did you mean '!do-subtraction'?␤» 

Private methods have their own namespace. They're not virtual, i.e., private methods cannot be overridden within the inheriting class to provide any polymorphic behavior, thus missing ones are detected at compile time. Unlike in some languages where private is an accessibility modifier on a method, in Raku "private methods" and "methods" are quite different things - that is to say, it's better to read "private method" as a compound noun rather than an adjective describing a noun.

Private methods are not inherited by subclasses.

Submethods

Submethods are public methods that will not be inherited by subclasses. The name stems from the fact that they are semantically similar to subroutines.

Submethods are useful for object construction and destruction tasks, as well as for tasks that are so specific to a certain type that subtypes would certainly have to override them.

For example, the default method new calls submethod BUILD on each class in an inheritance chain:

class Point2D {
    has $.x;
    has $.y;
 
    submethod BUILD(:$!x:$!y{
        say "Initializing Point2D";
    }
}
 
class InvertiblePoint2D is Point2D {
    submethod BUILD() {
        say "Initializing InvertiblePoint2D";
    }
    method invert {
        self.new(x => - $.x=> - $.y);
    }
}
 
say InvertiblePoint2D.new(x => 1=> 2);
# OUTPUT: «Initializing Point2D␤» 
# OUTPUT: «Initializing InvertiblePoint2D␤» 
# OUTPUT: «InvertiblePoint2D.new(x => 1, y => 2)␤» 

See also: Object construction.

Inheritance

Classes can have parent classes.

class Child is Parent1 is Parent2 { }

If a method is called on the child class, and the child class does not provide that method, the method of that name in one of the parent classes is invoked instead, if it exists. The order in which parent classes are consulted is called the method resolution order (MRO). Raku uses the C3 method resolution order. You can ask a type for its MRO through a call to its metaclass:

say List.^mro;      # ((List) (Cool) (Any) (Mu)) 

If a class does not specify a parent class, Any is assumed by default. All classes directly or indirectly derive from Mu, the root of the type hierarchy.

All calls to public methods are "virtual" in the C++ sense, which means that the actual type of an object determines which method to call, not the declared type:

class Parent {
    method frob {
        say "the parent class frobs"
    }
}
 
class Child is Parent {
    method frob {
        say "the child's somewhat more fancy frob is called"
    }
}
 
my Parent $test;
$test = Child.new;
$test.frob;          # calls the frob method of Child rather than Parent 
# OUTPUT: «the child's somewhat more fancy frob is called␤» 

If you want to explicitly call the parent method on a child object, refer to its full name in the parent namespace:

$test.Parent::frob;  # calls the frob method of Parent 
# OUTPUT: «the parent class frobs␤» 

Delegation

Delegation is a technique whereby an object, the delegator, accepts a method call but has designated another object, the delegatee, to process the call in its place. In other words, the delegator publishes one or more of the delegatee's methods as its own.

In Raku, delegation is specified by applying the handles trait to an attribute. The arguments provided to the trait specify the methods the object and the delegatee attribute will have in common. Instead of a list of method names, you can provide a Pair (to rename; the key becomes the new name), a Regex (to handle every method with a matching name), a Whatever (to delegate all methods that the attribute can call), or a HyperWhatever (to delegate all method calls, even ones that will lead to the attribute's FALLBACK method). You can also provide a List providing any of those items to delegate multiple methods. Note that the Regex, Whatever, and HyperWhatever forms do not delegate any methods that the class has inherited (for example, from Any or Mu) but that explicitly naming the method does delegate it.

class Book {
    has Str  $.title;
    has Str  $.author;
    has Str  $.language;
    has Cool $.publication;
}
 
class Product {
    has Book $.book handles('title''author''language'year => 'publication');
}
 
my $book = Book.new:
    :title<Dune>,
    :author('Frank Herbert'),
    :language<English>,
    :publication<1965>
;
 
given Product.new(:$book{
    say .title;    # OUTPUT: «Dune␤» 
    say .author;   # OUTPUT: «Frank Herbert␤» 
    say .language# OUTPUT: «English␤» 
    say .year;     # OUTPUT: «1965␤» 
}

In the example above, the class Product defines the attribute $.book and mark it with the handles trait to specify the methods that will be forwarded to the class Book whenever they're invoked on an instance object of the Product class. There are a few things to notice here:

Delegation can be used as an alternative to inheritance by delegating to the parent class and not inheriting all of its methods. For example, the following Queue class delegates several methods proper of queues to the Array class while also providing a preferred interface for a few of those methods (e.g., enqueue for push):

class Queue {
    has @!q handles(
        enqueue => 'push'dequeue => 'shift',
        'push''shift''head''tail''elems''splice'
    );
 
    method gist {
        '[' ~ @!q.join(''~ ']'
    }
}
 
my Queue $q .= new;
$q.enqueue($_for 1..5;
$q.push(6);
say $q.shift;                  # OUTPUT: «1␤» 
say $q.dequeue while $q.elems# OUTPUT: «2␤3␤4␤5␤6␤» 
 
$q.enqueue($_for <Perl Python Raku Ruby>;
say $q.head;                   # OUTPUT: «Perl␤» 
say $q.tail;                   # OUTPUT: «Ruby␤» 
say $q;                        # OUTPUT: «[Perl, Python, Raku, Ruby]␤» 
$q.dequeue while $q.elems;
say $q;                        # OUTPUT: «[]␤» 

Object construction

Objects are generally created through method calls, either on the type object or on another object of the same type.

Class Mu provides a constructor method called new, which takes named arguments and uses them to initialize public attributes.

class Point {
    has $.x;
    has $.y;
}
my $p = Point.newx => 5=> 2);
#             ^^^ inherited from class Mu 
say "x: "$p.x;
say "y: "$p.y;
# OUTPUT: «x: 5␤» 
# OUTPUT: «y: 2␤» 

Mu.new calls method bless on its invocant, passing all the named arguments. bless creates the new object, and then walks all subclasses in reverse method resolution order (i.e. from Mu to most derived classes). In each class bless executes the following steps in the order given here:

This object construction scheme has several implications:

Here is an example where we enrich the Str class with an auto-incrementing ID:

class Str-with-ID is Str {
    my $counter = 0;
    has Int $.ID  is rw = 0;
 
    multi method new$str ) {
        self.blessvalue => $str );
    }
    submethod BUILD:$!ID = $counter++ ) {}
}
 
say Str-with-ID.new("1.1,2e2").ID;                  # OUTPUT: «0␤» 
my $enriched-str = Str-with-ID.new("3,4");
say "$enriched-str{$enriched-str.^name}{$enriched-str.ID}";
# OUTPUT: «3,4, Str-with-ID, 1␤» 

We create a custom new since we want to be able to be able to initialize our new class with a bare string. bless will call Str.BUILD which will capture the value it's looking for, the pair value => $str and initialize itself. But we have to also initialize the properties of the subclass, which is why within BUILD we initialize $.ID. As seen in the output, the objects will be correctly initialized with an ID and can be used just like a normal Str.

Object cloning

The cloning is done using the clone method available on all objects, which shallow-clones both public and private attributes. New values for public attributes can be supplied as named arguments.

class Foo {
    has $.foo = 42;
    has $.bar = 100;
}
 
my $o1 = Foo.new;
my $o2 = $o1.clone: :bar(5000);
say $o1# Foo.new(foo => 42, bar => 100) 
say $o2# Foo.new(foo => 42, bar => 5000) 

See document for clone for details on how non-scalar attributes get cloned, as well as examples of implementing your own custom clone methods.